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- Adjustments CE202002 Ver.
- CHUN-LI
Adjustments CE202002 Ver.
CHUN-LI
Adjustment | Description |
---|---|
Back Dash | Character's central axis now remains stationary during 1st and 2nd frames. (Character appearance and all boxes remain unchanged.) |
Normal Throw (Forward/Backward) | Character's central axis now remains stationary during 1st to 4th frames. (Character appearance and all boxes remain unchanged.) |
[Normal/V-Trigger I] Standing Medium Punch | 1) When the attack misses, collision box now moves forward only after active attack frames end. 2) On hit or guard, collision box moves forward 1 frame after connecting. |
[Normal/V-Trigger I] Crouching Medium Punch | 1) Character's central axis now remains stationary during frames 1 to 5. (Character appearance and all boxes remain unchanged.) 2) Hurtbox on frame 2 extended forward. |
[Normal/V-Trigger I] H. Hyakuretsukyaku | Character's central axis now remains stationary on the 1st frame. (Character appearance and all boxes remain unchanged.) |
[V-Trigger II] Kikosho (Special Move) | 1) Character's central axis now remains stationary during frames 1 and 2. (Character appearance and all boxes remain unchanged.) 2) Throw hurtbox extended forward. |
Hazanshu | Fixed a phenomenon where Chun-Li's rear leg was placed in an unnatural position after jumping over a projectile attack with this move, allowing the attack to hit her. The corresponding hurtbox has been removed. |