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Adjustments CE202002 Ver.
Balance Change Overview
|Back Dash||Character's central axis now remains stationary during frames 1 and 2.
(Traversal distance adjusted slightly to accommodate this change.)
|Standing Hard Punch/Psycho Knuckle||Collision box moved backward during 1st to 5th frames.|
|Psycho Cannon||When Psycho Cannon exits the screen, moving a certain distance now cancels its hit box and effect.
(In conjunction with this change, Psycho Shot can now be activated even when it is still on the screen.)