Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!
Adjustments 201804 Ver.
ALEX
Adjustment | Description |
---|---|
Leg Tomahawk (Backwards Throw) | Damage increased from 140 to 160. |
Standing LP | ①Reduced the upwards hitbox. ②Increased the active frames from 2F to 3F. ③ Reduced the recovery from 8F to 7F. |
Standing HK | Will force the opponent to stand on hit. |
Crouching LP | Reduced the upwards hitbox. |
Crouching HP | Increased the float on hit. |
Lariat | Can be canceled. |
Chop | Increased the disadvantage on block from -6F to -8F. |
Flying Cross Chop | ①Eased the height restriction at which the move can be performed. ②Eased the combo count. ③Increased the float for mid-air hit. |
Big Boot | Startup increased from 16F to 17F. |
M Flash Chop | Reduced the startup from 19F to 18F. |
H Flash Chop | Damage increased from 90 to 100. |
H Air Knee Smash | ①Eased the combo count. ②Delayed the timing at which he can move again after hit by 4F. ③Increased the separation distance after hit. |
EX Power Bomb | Throw hitbox startup reduced from 6F to 5F. |
Rage Boost | Reduced the collision box on startup. |
Choke Sleeper | Throw hitbox startup reduced from 6F to 5F. |
Flying DDT | ①Damage decreased from 190 to 180. ②Sped up the startup by 3F when performed as a cancel. |