Adjustments 201804 Ver.

ALEX

Adjustment Description
Leg Tomahawk (Backwards Throw) Damage increased from 140 to 160.
Standing LP ①Reduced the upwards hitbox.
②Increased the active frames from 2F to 3F.
③ Reduced the recovery from 8F to 7F.
Standing HK Will force the opponent to stand on hit.
Crouching LP Reduced the upwards hitbox.
Crouching HP Increased the float on hit.
Lariat Can be canceled.
Chop Increased the disadvantage on block from -6F to -8F.
Flying Cross Chop ①Eased the height restriction at which the move can be performed.
②Eased the combo count.
③Increased the float for mid-air hit.
Big Boot Startup increased from 16F to 17F.
M Flash Chop Reduced the startup from 19F to 18F.
H Flash Chop Damage increased from 90 to 100.
H Air Knee Smash ①Eased the combo count.
②Delayed the timing at which he can move again after hit by 4F.
③Increased the separation distance after hit.
EX Power Bomb Throw hitbox startup reduced from 6F to 5F.
Rage Boost Reduced the collision box on startup.
Choke Sleeper Throw hitbox startup reduced from 6F to 5F.
Flying DDT ①Damage decreased from 190 to 180.
②Sped up the startup by 3F when performed as a cancel.

Balance Change Overview

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