Adjustments 201701 Ver.

NECALLI

Adjustment Description
Hurt box (Normal and V-trigger versions) Adjusted hurt box when changing direction while standing and crouching
Soul Sealer (Forward Throw) (Normal and V-Trigger versions) 1. Increased recovery on hit by 6F

2. Reduced damage on normal version 120 to 100

3. Reduced damage on V-Trigger version 130 to 110

4. Reduced stun 170 to 120

5. Reduced stun on V-Trigger version 200 to 150

6. Reduced CA meter gain
Soul Discriminator (Back Throw) (Normal and V-Trigger versions) 1. Reduced damage on normal version 120 to 100

2. Reduced damage on V-Trigger version 130 to 110

3. Reduced stun 170 to 120

4. Reduced stun on V-Tigger version 200 to 150

5. Reduced CA meter gain
Standing LP (Normal and V-trigger versions) 1. Increased horizontal knockback distance against airborne opponents

2. Added hurtbox around his feet during the 3F following the active frames

3. Decreased size of the hitbox in upwards direction
Standing MP (Normal and V-Trigger Versions) 1. Advantage on guard changed from +2F to 0F

2. Hit pushback distance reduced

3. Guard pushback distance reduced with hit pushback
Standing MK (Normal and V-Trigger Versions) Increased active frames from 2F to 3F
Standing HK (Normal and V-Trigger Versions) 1. Added hurtbox around his back during 11F - 36F of the attack motion

2. Increased size of hurtbox around his leg forward during the 4F following the active frames
Crouching LP (Normal and V-Trigger Versions) Increased active frames from 2F to 3F
Crouching MK (Normal and V-Trigger Versions) 1. Decreased size of hitbox in upwards direction

2. Increased size of hitbox in downwards direction
Crouching HK (Normal and V-Trigger Versions) Reduced damage 100 to 90
Jump MK (Normal and V-Trigger Versions) Reduced size of hitbox in downward direction slightly
Jump HP (Normal and V-Trigger Versions) Changed startup from 7F to 9F
V- Reversal 1. Changed startup from 16F to 17F

2. Changed distance and recovery on hit

3. Changed hit and projectile invincibility frames from 1F - 16F to 1F - 30F
Opening Dagger (Normal version) Changed advantage on guard from -4F to -6F
Opening Dagger (V-Trigger version) 1. You can now charge by holding HP
(Startup 38F/On hit +7F/On guard+2F/Damage 100/Stun 150)

2. On guard uncharged is now -4F to -6F
LP Mask of Tlalli (Normal and V-Trigger Versions) 1. Changed command from 63214+LP to 63214+LK

2. Increased damage on normal version 120 to 130

3. Increased damaged on V-Trigger version 130 to 150

4. Increased CA meter gain on whiff and hit
MP Mask of Tlalli (Normal and V-Trigger Versions) 1. Changed command from63214+MP to 63214+MK

2. Increased damage on normal version 130 to 140

3. Increased damaged on V-Trigger version 140 to 160

4. Increased CA meter gain on whiff and hit
HP Mask of Tlalli (Normal and V-Trigger Versions) 1. Changed command from 63214+HP to 63214+HK1. Changed command from 63214+HP to 63214+HK

2. Increased damage on normal version 140 to 150

3. Increased damaged on V-Trigger version 150 to 170

4. Increased CA meter gain on whiff and hit
EX Mask of Tlalli (Normal and V-Trigger Versions) Changed command from 63214+PP to 63214+KK
LK Valiant Rebellion (Normal and V-Trigger Versions) 1. Reduced damage on normal version 60 to 50

2. Reduced damage on V-Trigger version 80 to 70

3. Increased CA meter gain on hit

4. Changed to a hit attack with projectile durability
MK Valiant Rebellion (Normal and V-Trigger Versions) 1. Reduced damage on normal version 70 to 60

2. Reduced damage on V-Trigger version 90 to 80

3. Increased CA meter gain on hit

4. Changed to a hit attack with projectile durability
HK Valiant Rebellion (Normal and V-Trigger Versions) 1. Reduced damage on normal version 100 to 80

2. Reduced damage on V-Trigger version 120 to 100

3. Reduced stun 200 to 150

4. Increased CA meter gain on hit

5. Changed to a hit attack with projectile durability

6. Reduced horizontal knockback distance on hit
EX Valiant Rebellion (Normal and V-Trigger Versions) Changed to a hit attack with projectile durability
LP The Disc's Guidance (Normal and V-Trigger Versions) 1. Reduced damage on normal version 90 to 80

2. Reduced damage on V-Trigger version 110 to 100

3. Increased CA meter gain on whiff, hit and guard

4. Changed advantage of V-Trigger version on guard from -6F to -4F
MP The Disc's Guidance (Normal and V-Trigger Versions) 1. Reduced damage on normal version 110 to 100

2. Reduced damage on V-Trigger version 130 to 120

3. Increased CA meter gain on whiff, hit and guard

4. Changed advantage of V-Trigger version on guard from -6F to -4F
HP The Disc's Guidance (Normal and V-Trigger Versions) 1. Reduced damage on normal version 130 to 120

2. Reduced damage on V-Trigger version 150 to 140

3. Increased CA meter gain on whiff, hit and guard

4. Changed advantage of V-Trigger version on guard from -6F to -4F
EX The Disc's Guidance (Normal and V-Trigger Versions) 1. Reduced damage on normal version 160 to 150

2. Reduced damage on V-Trigger version 180 to 170
LP Raging Light (Normal and V-Trigger Versions) 1. Increased damage on normal version 80 to 100

2. Increased damage on V-Trigger version 100 to 120

3. Changed Invincibility on 1F - 3F which included invincibility around his feet and throw invincibility, to 1F - 3F of throw invincibility only

4. 3. Added hurtbox to match visual
MP Raging Light (Normal and V-Trigger Versions) 1. Increased damage on normal version 100 to 110

2. Increased damage on V-Trigger version 120 to 130

3. Changed 7F - 12F full invincibility to 1F - 7F invincibility around his feet/8F - 12F added hurtbox
HP Raging Light (Normal and V-Trigger Versions) Changed (1F - 7F full invincibility /hurtbox from 8F on) to to (1F - 2F hurtbox added /3F - 8F hit and projectile invincibility)
EX Raging Light (Normal and V-Trigger Versions) Increased juggle potential in air combos for the first hit
Ceremony of Honor/Soul Offering (Normal and V-Trigger Versions) 1. Reduced damage on normal version 340 to 330

2. Reduced damage on V-Trigger version 380 to 370

Balance Change Overview

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