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- Adjustments CE202002 Ver.
- SAKURA
Adjustments CE202002 Ver.
SAKURA
Adjustment | Description |
---|---|
Back Dash | Character's central axis now remains stationary during 1st and 2nd frames. (Character appearance and all boxes remain unchanged.) |
Standing Light Punch | 1) When the attack misses, collision box now moves forward only after active attack frames end. 2) On hit or guard, collision box moves forward 1 frame after connecting. |
Crouching Light Punch | 1) When the attack misses, collision box now moves forward only after active attack frames end. 2) On hit or guard, collision box moves forward 1 frame after connecting. |
Crouching Light Kick | 1) When the attack misses, collision box now moves forward only after active attack frames end. 2) On hit or guard, collision box moves forward 1 frame after connecting. |
[V-Trigger I] Hogasho | Character's central axis now remains stationary during 1st to 5th frames. (Character appearance and all boxes remain unchanged.) |
[Normal/V-Trigger I] Sakura Rain | Moved backward the collision box while unable to perform an action. |
EX Shunpukyaku | When this move's final stage was reduced by 1 frame during the latest set of updates, it caused other unintended changes to the battle system. The system has been restored to its previous state, except for the increased attack speed when canceling from a Standing Light Punch or Standing Medium Kick. |