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- Adjustments 201804 Ver.
- RASHID
Adjustments 201804 Ver.
RASHID
Adjustment | Description |
---|---|
Stun | Decreased from 1000 to 950. |
Riding Glider (Forward Throw) | Added 2F of recovery after the throw. |
Rising Sun (Backwards Throw) | Stun decreased from 200 to 150. |
Standing LK | ①Advantage on hit decreased from +4F to +2F. ②Advantage on block decreased from +2F to +1F. ③Is now a cancelable move. |
Standing HP | Advantage on block decreased from ±0F to -3F. Note: Block recovery reduced by 3F. |
Standing MK | ①Recovery increased from 15F to 17F. ②Advantage on hit reduced from +2F to +1F. ③Disadvantage on block increased from -2F to -4F. ④Expanded the forward hitbox. |
Crouching MK | Cancel timing from Easifa delayed by 3F. |
Crouching HP | Reduced the recovery for the first hit on block by 3F. |
Flap Spin | ①Reduced the recovery for the first hit on block by 3F. ②Sped-up the startup of the second hit by 1F. |
Wall Jump (Jump-Off) | ①Increased the interval between clinging to the wall and jump by 2F. ②Expanded the downward hurtbox. |
L Spinning Mixer | ①Pushback on block slightly decreased for the rapid button press version. ②Landing recovery on whiff increased from 11F to 16F on whiff. Note: No changes to the recovery on hit or block. ③Block stop for the third hit increased by 4F. |
Spinning Mixer (Dash Version) | Increased the block stun between the 3rd and 4th hits by 4F. |
L Eagle Spike | Sped up the startup when performed in close range. |
EX Eagle Spike | Changed so that Rashid will bounce off the opponent when blocked. |
EXV Eagle Spike | ①Damage decreased from 140 to 100. ②Stun decreased from 200 to 150. |
V Airborne Eagle Spike | ①Damage decreased from 120 to 100. ②Stun decreased from 200 to 150. |
EX V Airborne Eagle Spike | ①Damage decreased from 150 to 120. ②Stun decreased from 200 to 150. ③Advantage on block decreased from +1F to -2F. ④Increased the pushback on block. |
V Whirlwind Shot | ①Damage reduced from 80 to 60. ②Stun for the M and H versions reduced from 150 to 140. |
EX Whirlwind Shot (Normal) | ①Reduced the recovery from 38F to 35F. ②Changed the overall frames from 61F to 58F. ③Increased the advantage on block from +6F to +9F. |
EXV Whirlwind Shot | ①Damage reduced from 120 to 100. ②Stun reduced from 200 to 160. |
Altair | ①Invincibility frames changed to 1 - 17F. ②Increased the hit properties, recovery, and pushback on hit for the first hit. |