DYING
When the player’s Vitality Gauge reaches zero, they enter the Dying state, and the Dying Gauge is displayed.
In this state many actions are restricted, and it will be game over if more damage is incurred.
The Dying Gauge is replenished after a set time, and when it becomes full, the player can return to the game again.
In this state many actions are restricted, and it will be game over if more damage is incurred.
The Dying Gauge is replenished after a set time, and when it becomes full, the player can return to the game again.