There are various non-elemental status aliments your hunter will face. Many of these ailments disappear after a set period of time, when you use certain items, or if you repeatedly press the system's buttons.
Abnormal Statuses
Poison
Stun
Paralysis
Sleep
Snowman/Webbed
Stench
Bloodsucking
Blastblight
Felvine
- Status Changes
- Hunter Status Changes
- Abnormal Statuses
- The Frenzy
- Bleeding
*Note: All images are of the English version.
*Screen captures and images represent a version of the game still in development.
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*3D effects may vary between individuals.
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