10/23 Update Info (Ver. 03.091)
Following server maintenance on October 24, 2018, Street Fighter V has been updated to version
03.091.
■Fighting Chance
-- Get Nash's Canon Spike Additional Costume through "Soldier of Misfortune" now underway in
Fighting Chance.
■Other
-- There have been changes made to the acquisition conditions and values for Dojo Points.
Dojo Points can be obtained through playing the Arcade, Survival, Extra Battle, Ranked Match, Casual
Match, and Battle Lounge game modes. However, point acquisition will be limited to 10 times per 1 day
for losses in Ranked and Casual Match.(including draws )
Dojo Points can only be obtained a maximum of 10 times per 1 day for matches within the Battle
Lounge, and per each difficulty in the Arcade and Survival Modes.
Please note that there may be further changes to Dojo Point acquisition depending on the circumstances.
-- In order to improve the CFN response times, timeline data up to the past 3 months has been deleted.
-- We have restored any LP that was lost during disconnects due to login issues that occurred on October 23th.
-- The speed at which inputs are registered has been improved.
We will continue to explore ways to optimize the gameplay experience. Please be sure to check the latest news, updates, and improvements!
Update: October 24, 10AM
The recent update included some adjustments made to the battle system, which were not listed in the original update information. We apologize for any inconvenience caused, and will list them here in this additional update notice.
• System Adjustment 1 - Overall
After certain lock-on type moves that cause the characters to switch sides hit, the recovering character could not perform a reversal if the move needed a charge to perform. This issue has been addressed.
-- Confirmed Lock-On Moves
Nash: Tragedy Assault (all versions)
Cammy: Gyro Clipper (forward throw)
Dhalsim: Yoga Hoop (backwards throw)
Akuma: Hyakki Gosai (all versions)
Falke: Wirbel Wind (forward throw)
Cody: Trash Out (forward throw)
• System Adjustment 2 - Ed's V-Skill
If the Psycho Cannon hit the opponent while they were being hit by Ed's V-Skill Psycho Snatcher - Air, they would be able to recover from the Psycho Snatcher. This also caused a bug that would make the opponent invincible. This phenomenon has been fixed.