MONSTER HUNTER GENERATIONS

MONSTER HUNTER
GENERATIONS
Official Web Manual

Hunting Horn

Perform songs that boostyour abilities and those ofyour friends. Weave yourperformances into yourattacks to make the most ofthis weapon's offensive andsupport capabilities.

Musical Staff and Performances

The Hunting Horn can perform three different notes according to which buttons you press. When you attack, notes will appear on the Musical Staff. When you have a certain combination of notes, press to perform a song and acquire some benefits.

Performing the same song twice in a row will either prolong or strengthen the effects, depending on the song.

Each song has its own Melody Effects! If you want specific Melody Effects for a hunt, you gotta equip a Hunting Horn with the right songs!

Double Notes

When an attack lands, a note (♪) on the Musical Staff will change into a double note (♫). Perform a song with double notes to gain the effect of the current song and the one before it.

Guild Style

Note 1: Left Swing

Note 1: Forward Smash

Note 2: Right Swing

Note 3: Backward Strike

+

Note 3: Overhead Smash

Flourish

Perform (press again for an Encore)

Forward Dodge

Sheathe

Special Attack

Note 2: Hilt Stab

Flourish

Press + to perform a special attack. During a Flourish, after a Note 2 has been produced, pressing another attack button will generate an additional note depending on the button you pressed.

Recommended Combo 1

  • Right Swing

  • Left Swing

  • Right Swing

  • Side Dodge
    (Directional)

  • +

Recommended Combo 2

  • Right Swing

  • Spin Smash

  • ++

  • Backward Strike

  • +

  • Forward Smash

  • +

Recommended Combo 3

  • Forward Smash

  • +

  • Left Swing

  • Perform

  • Perform
    (Encore)

Action Chart

Striker Style

Note 1: Right Swing

Note 2: Hilt Stab

Note 3: Overhead Smash

Perform (press again for an Encore)

Forward Dodge

Sheathe

Press for a Hilt Stab when using Striker Style!

Recommended Combo 1

  • Right Swing

  • Left Swing

  • Overhead Smash

  • +

Recommended Combo 2

  • Hilt Stab

  • Hilt Stab

  • Hilt Stab

  • Side Dodge
    (Directional)

  • +

Recommended Combo 3

  • Right Swing

  • Left Swing

  • Perform

  • Perform
    (Encore)

Action Chart

Aerial Style

Note 1: Left Swing

Note 1: Forward Smash

Note 2: Right Swing

Note 3: Backward Strike

+

Note 3: Overhead Smash

Perform (press again for an Encore)

Aerial Dodge

Sheathe

Special Attack

Note 2: Hilt Stab

Jumping Flourish

Attack in the air to perform a Jumping Flourish. This move lets you produce up to two notes.

Recommended Combo 1

  • Right Swing

  • Left Swing

  • Right Swing

  • Side Dodge
    (Directional)

  • +

Recommended Combo 2

  • Right Swing

  • Spin Smash

  • ++

  • Backward Strike

  • +

  • Forward Smash

  • +

Recommended Combo 3

  • Boost Jump

  • Near a monster

  • Jumping Flourish

  • Any attack button
    (//+)

  • Jumping Flourish 2nd hit

  • Any attack button
    (//+)

  • Perform

Action Chart

Adept Style

Note 1: Left Swing

Note 1: Forward Smash

Note 2: Right Swing

Note 3: Backward Strike

Note 3: Overhead Smash

Perform (press again for an Encore)

Forward Dodge (perform just before an attack hits you for an Insta-Evade)

Sheathe

Special Attack

Note 2: Hilt Stab

Medley

Only available after an Insta-Evade, a Medley allows you to produce up to three notes in quick succession.

Recommended Combo 1

  • Right Swing

  • Left Swing

  • Right Swing

  • Side Dodge
    (Directional)

  • +

Recommended Combo 2

  • Right Swing

  • Spin Smash

  • ++

  • Backward Strike

  • +

  • Forward Smash

  • +

Recommended Combo 3

  • Insta-Evade

  • Perform just before an attack hits you

  •   Medley 1st Hit  

  • Any attack button
    (//+)

  •   Medley 2nd Hit  

  • Any attack button
    (//+)

  • Medley 3rd Hit

  • Any attack button
    (//+)

  • Perform

Action Chart

Melee Weapons (1)
Great Sword
Long Sword
Sword & Shield
Dual Blades
Hammer
Hunting Horn
Lance
Gunlance

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