SF Seminar

Hour 2: Basic Rules and Knowledge #1

Hour 2: Basic Rules and Knowledge #1

Let's go over the basic rules and knowledge you need to know when it comes to Street Fighter.
Today we'll talk about win/lose conditions and the basic game screen.

Note: This article uses images created for explaining the game, and may differ slightly from the actual game.

How to Win

It may go without saying, but since this is a competitive game, the goal is to defeat the opponent and take more rounds than they do.

In most Street Fighter games, the first person to take two rounds is the winner, but keep in mind that players and arcade owners can change this setting depending on the game.
Since you have to take two rounds from your opponent, even if you lose a round it's okay, so long as you can win two.

Taking Rounds

Unlike winning a match, you can win a round in two ways.

1. Defeat the opponent within the time limit 2. Have more health than your opponent when the time limit is up


Health Gauge: The Basics

Health is the biggest indicator of how well you're doing in a round.

The character's health is represented by the green bar in the upper part of the screen.
You may hear this referred to as health or life, but don't get confused! They're the same thing.

game_basic_hp.jpg Health bars decrease and when it goes below zero, the round is over.

When the round begins, both fighters start with maximum health, and any health lost in the previous round is regained for the new round.
While the length of the health bar is the same for all characters, each character has a set amount of health.
For characters with lower health, they'll take the same amount of damage from attacks but their health gauge will decrease much quicker.

As previously stated, you can win a round if you have more health than your opponent when the time limit is up.
To put it into numbers, if you have a 1000 health character with 20% health remaining, fighting an 800 health character with 22% health remaining, the character with 800 health will win because they have a higher percentage of health remaining.

Remember that!

Here, you can see the difference between having zero health and having a small amount of health.

We usually don't say stuff like "I have about 100 pixels of health remaining."

An important note, if your health is right at zero, the round will continue!
This is very important to remember! In fighting games, even if you're stuck at zero health, you can still make a comeback, so don't give up and keep giving it your all!

Draw Games

So I bet you're wondering "what happens if time runs out and both players have the same amount of health remaining, or if both characters are knocked out at the same time?"

Well, let's explain that, because it can get pretty confusing! We call that situation a draw game, but depending on the title it's handled differently.

In a draw game occurs in the final round of the match, usually both players will lose and no winner is declared.
In the first game of the series, the challenger would stay on if a draw game occurred, but in general both players will lose.
In the arcade versions, the game is over for both players.
the game is over for both players.

Here's how each game handles a draw game.

Street Fighter II: No winner is declared, and the next round begins.
Street Fighter III: The judge girls come out and declare a winner based on the performance of each player.
Street Fighter V: Both players are declared winners, and the next round begins.

timeover.jpg The cute judge girls from Street Fighter III. They'll declare the winner of a draw game.

The rules greatly differ depending on the game.
In Street Fighter II, the rounds increase, but in Street Fighter IV and V they decrease.
Street Fighter III doesn't have draw games at all!
And in Street Fighter II, if enough draw games occur, a sudden death round is played.

Character Positioning

Player 1 is the character on the left, while player 2 is the character on the right.
You may hear in conversations about Street Fighter stuff about "player 1/2 side", but this is usually what they're referring to. It's kind of like the red and blue corners in boxing.

Player sides are predetermined at the beginning of the fight, and do not change until the match is over.
While characters may switch sides repeatedly during a match, important information such as their health gauge and messages about counterhits, etc., will not switch during a match.

Now, sometimes when people are talking about Player 1 and 2, they're not talking about sides, but about the actual character position.

announce.jpg Messages differ depending on the title, but you'll often get notices about things you pull off during a match.
We'll explain this at a later time.

That's all of the info you need to play the game.
Many people will say that fighting games have a lot of different systems, and you can't have fun without understanding them, but that isn't the case at all!
These systems are simply to create more depth to the game; beginners only need to know the simple basics to enjoy the game.

Don't worry about getting good quickly, take your time and learn at your own pace!

Learning the Lingo: Round Calls

There are different ways to call rounds in Street Fighter, so let's explain a couple that you may run into.

"Best of XXX"
This is used in sports as well, but when we say "Best of 3" we really mean the first to get two wins.

Some people like to play sets of matches, and you'll often hear the term "First to XXX", and that means the first person to win an agreed number of matches.
If you're reading online articles or comments, they'll often abbreviate this as "FT XXX", with the XXX being the number of wins required to win.

Learning the Lingo: Perfect

A perfect occurs when someone wins a round without losing any health at all.

Learning the Lingo: Player 1, Player 2

Usually when people talk about Player 1 or 2, they're referring to the players controlling the characters, and which side they start on. However, this term is sometimes used when we're talking about the position on the screen, regardless of where the characters are.
This should be easy to understand in context though.

"I can only perform a Shoryuken on the Player 1 side"

"This combo only works when your opponent is in the Player 2 corner"

So that concludes the basics for now.
There's still a lot of ground to cover, and while the basics might be a bit boring to slog through, just take it at your own pace!


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Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! A great way to sharpen your skills!


The Dojo is a place where like-minded SFV fans can join forces.
All you need to do is to log in to the C.R.I. to join!

  • With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! Join forces with people who use the same character, or are in the same league, and work together to improve your skills!

  • Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate!

  • You can use the Dojo stage simply by joining a Dojo! Note: The Dojo stage in-game can contain aspects customized by the individual player. An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members.

  • The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! Surprise your opponent with your own personalized stage, start the mind games before the round even begins!

  • You will accumulate Dojo Points as you regularly play SFV! * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes.
    * In one day, DP can only be obtained a maximum of 10 times for the Battle Lounge, per each difficulty in Arcade and Survival Modes, and by the total calculation of draws/losses in Ranked and Casual Matches.

  • The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Work together with your friends to increase your Dojo ranking!

  • Dojos that earn the top ranking spot will get special Dojo items! Display them in the Dojo and show off to your opponents! Dojo Rankings will begin from October, 2018!

You must log in in order to utilize this Dojo.

In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. of Members to "100," and you can get a wide range of members! The more members, the bigger the chance you have to get a lot of Dojo Points!

Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! A direct path to realizing your dreams!

An excellent method to increase communication opportunities. Speaking with your fists isn't the only way get your point across!