[Notice of patch distribution] About Resident Evil Village for PlayStation®5 does not reflect some players' data on RE NET
We are pleased to announce that we have started to distribute a patch for Resident Evil Village for PlayStation®5 to fix the issue that some players' uploading data is not reflected on Resident Evil.net.
* This patch is for RE NET users who are playing Resident Evil Village for PlayStation®5 (excluding the North American version).
* This patch will be applied automatically when you start Resident Evil Village online.
(After applying the patch, the game version will be 1.002.000, which can be checked by selecting "Resident Evil Village" on the PlayStation®5 home screen and pressing the option button.)
After applying this patch, the data will be reflected by sending the data to RE NET.
For more information about the timing of data uploading, please refer to FAQ.
Please note that some subjects of play data prior to the application of this patch will be reflected on RE NET after the patch is applied, while others will not. For some subjects that are not reflected, data sent after the patch is applied will be reflected on RE NET.
[Subjects that do not reflect play data before the patch was applied]
・STORY CLEAR TIME / TOTAL DAMAGE TAKEN / ENEMIES KILLED /KILLED BY / ANIMALS HUNTED / TIMES ENVIRONMENT USED IN COMBAT / WEAPONS USED / TREASURE FOUND / No. Crafted / LOCKPICKS USED / Total Lei acquired / Total Lei spent / MEALS COMPLETED / Times played / Times cleared / DISTANCE TRAVELED / BOSS CLEAR TIME / General play data for THE MERCENARIES
* Due to the structure of the data, it is not possible to recover data that has not been reflected.
We are very sorry for the inconvenience caused by this issue. Thank you for your continued support of Resident Evil Portal.