Game updates
- Jul.05.2016
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PS4 Version Updates
Version 1.02
The following changes are planned for release on July 7:
- New stage "The Mansion", available in One Life and Multi-Mission matches.
- Fixed issues that could cause the game to freeze.
Version 1.03
The following changes are planned for release on July 8:
- Improved matching (further updates to follow).
- New addition to the interface. (Zombie Jammers are marked on dead players when available.)
- Improved controls. (Rebalanced L2 and R2 firing sensitivity.)
- Weapons rebalanced. (Brainer and Heated Brainer have been nerfed. Jammer Buster and Sensor Grenade now have a smaller area of effect, and fewer are provided.)
- The overhead view after dying in a One Life match has been improved. (Enemy players are no longer visible unless one or more of the following applies: less than 1 min remaining, enemies that are firing, enemies affected by a Sensor Grenade, enemies with a charged Brainer, enemies performing special grapples.)
- Respawns during a Multi-Mission match have been changed. (Respawn timer reduced, respawn invulnerability slightly lengthened.)
- Explanation of the rules for One Life and Multi-Mission added. (The title of the match mode has been changed to the explanatory text.)
- Tweaks to enemy AI (Cerberus weakened in One Life and Multi-Mission matches.)
- Camera position improved.
Aiming system partially modified. (New options and stops added.)
Further fixes and improvements are planned.
- Jun.28.2016
-
Update and patch news for Umbrella Corps
The following issues are affecting some Umbrella Corps players, and will be investigated and addressed accordingly.
Capcom sincerely apologizes for any inconvenience.
- Matching:
Matching fails to work optimally for some users depending on network conditions.
The underlying issues will be fixed incrementally as soon as possible.
We are currently investigating the following issues in particular:
- Ranked match lobbies occasionally have difficulty reaching the player cap
- Depending on network conditions, some users can appear to join and immediately leave a lobby
- Multiple users with poor network connections can be placed in the same lobby
- Weapon power
Although weapon power is correctly modified according to distance, we are aware of an issue that can result in an unexpected increase in the power of certain weapons.
We are considering nerfing certain weapons, along with adjusting the number of throwable weapons that can be held.
Any changes will be applied incrementally.
- Overhead view
We will be improving the overhead view that is displayed after dying in a One Life match.
Changes will be applied incrementally.
Any future proposals, and update releases, will be announced on this page.