Online Events
- Xbox 360®



- Weekend Survivor No. 3
- This Gauntlet is composed of many missions. How many can you take on?
- EP1-4Mandatory
- Event over: This event has ended.
- 07.03.2015 15:00 (JST) - 07.06.2015 15:00 (JST)
- Event over: This event has ended.
- 07.03.2015 15:00 (JST) - 07.06.2015 15:00 (JST)
- Event over: This event has ended.
- 07.03.2015 15:00 (JST) - 07.06.2015 15:00 (JST)
- Event over: This event has ended.
- 07.03.2015 15:00 (JST) - 07.06.2015 15:00 (JST)
- Event over: This event has ended.
- 07.03.2015 15:00 (JST) - 07.06.2015 15:00 (JST)
Event Rewards
Achievement-based
-
- Missions cleared: 5 or more
Charge Shot A
-
- Missions cleared: 10 or more
Easy Hit
-
- Missions cleared: 15 or more
Charge Shot B
Event Rewards (solo)
Rank-based
-
- Rank 1000 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 10 or better
Cerberus
Event Rewards (co-op)
Rank-based
-
- Rank 400 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 20 or better
Cerberus
Event Rewards
Achievement-based
-
- Missions cleared: 5 or more
Charge Shot A
-
- Missions cleared: 10 or more
Easy Hit
-
- Missions cleared: 15 or more
Charge Shot B
Event Rewards (solo)
Rank-based
-
- Rank 1000 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 10 or better
Cerberus
Event Rewards (co-op)
Rank-based
-
- Rank 400 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 20 or better
Cerberus
Event Rewards
Achievement-based
-
- Missions cleared: 5 or more
Charge Shot A
-
- Missions cleared: 10 or more
Easy Hit
-
- Missions cleared: 15 or more
Charge Shot B
Event Rewards (solo)
Rank-based
-
- Rank 1000 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 10 or better
Cerberus
Event Rewards (co-op)
Rank-based
-
- Rank 1000 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 20 or better
Cerberus
Event Rewards
Achievement-based
-
- Missions cleared: 5 or more
Charge Shot A
-
- Missions cleared: 10 or more
Easy Hit
-
- Missions cleared: 15 or more
Charge Shot B
Event Rewards (solo)
Rank-based
-
- Rank 1000 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 10 or better
Cerberus
Event Rewards (co-op)
Rank-based
-
- Rank 400 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 20 or better
Cerberus
Event Rewards
Achievement-based
-
- Missions cleared: 5 or more
Charge Shot A
-
- Missions cleared: 10 or more
Easy Hit
-
- Missions cleared: 15 or more
Charge Shot B
Event Rewards (solo)
Rank-based
-
- Rank 1000 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 10 or better
Cerberus
Event Rewards (co-op)
Rank-based
-
- Rank 300 or better
Firing Rate
-
- Rank 100 or better
Damage
-
- Rank 20 or better
Cerberus
(Rank-based rewards are earned according to your final position in the rankings.)
- Rival Ranking (solo)
1

Score:-
3

Score:-
5

Score:-
6

Score:-
7

Score:-
- Rival Ranking (solo)
2

Score:-
3

Score:-
4

Score:-
5

Score:-
6

Score:-
7

Score:-
- Rival Ranking (solo)
1

Score:-
2

Score:-
3

Score:-
4

Score:-
6

Score:-
7

Score:-
- Rival Ranking (solo)
1

Score:-
2

Score:-
3

Score:-
5

Score:-
7

Score:-
- Rival Ranking (solo)
1

Score:-
2

Score:-
3

Score:-
7

Score:-
- Important info
-
- This event can be played once per day, in either solo or coop mode.
- This event is composed of a number of missions, your score is based on how many you can clear. Your cleartime is used as a tiebreaker.
- Skills will not recharge after using a Life Crystal.
- You must own all four episodes to play in this event.
- Separate rankings are tracked for solo and co-op.
- When played in splitscreen, the higher of the two scores will be posted to the coop rankings.
- Your character level will be automatically adjusted to the event level limit.
- Events can be played by selecting "Event Missions" from the deploy menu in Raid Mode.
- Your console must be connected to the internet.
- You must use a game account that has been linked with RE NET.
- The "Connect to RE NET" setting in the in-game Options menu must be enabled.
- Your score for the event is displayed on the Results screen after playing.
- If your data cannot be sent because you are disconnected or a network error occurs when playing, the data for the current session will not count towards your event score (this includes any data that could not be received due to maintenance or other downtime.)
- Data for sessions that were started before the event ends must be sent within 1 hour after the event has ended.
- Achievement-based rewards can only be earned once, even if you send data for both Solo and Co-op.
- Achievement-based rewards can be earned by playing in Solo or Co-op modes.
- For coop scores, you may be removed from the rankings if your partner's score cannot be verified.