View the in-game loading screen tips.
- Actions
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- You can adjust how forcefully you open doors and shutters.
- Automatically jump over low barriers while moving.
- Sprint to vault over waist-high obstacles in an instant.
- You can open doors instantly while sprinting.
- You can fire your weapon while at the top of a ladder.
- Boarded up windows block your progress, but they can be broken through with a melee attack.
- Analog aiming allows you to control the degree of your aim.
- You can manually control the aiming intensity.
- You can come out of cover with an attack or by sprinting.
- You can cancel your reload by changing your weapon or using a melee attack.
- With good timing you can counter a brainer attack from the front with a melee attack.
- You can connect a melee attack to a brainer attack for a combo.
- Attacks with the heated brainer can't be countered, but you lose the element of surprise.
- Control how much risk you take in your actions through manual control.
- Weapons
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- Your movement speed increases while you have the handgun equipped.
- With the brainer your movement speed will be fast and your melee attacks more powerful.
- The shotgun is powerful in-close, but it will slow down your movement speed.
- The PDW is a stable weapon that excels in mid-range combat.
- Your tactical shield can guard against headshots while using the handgun or brainer.
- While in cover you can adjust how much of your body you want to expose.
- If you use a zombie shield for too long the zombie will eat you.
- Two brainers clashing against each other causes a repel.
- You can heat the brainer for added functionality.
- Stomp attacks are effective against crawling enemies.
- You can aim and fire using the handgun while using a zombie shield.
- Zombie Jammer
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- Zombies won't bother you as long as your Zombie Jammer is functioning.
- If your Zombie Jammer is destroyed you'll be subject to zombie attacks.
- You can obtain a functioning Zombie Jammer from the corpse of another player.
- If you attack a zombie, even just once, it may attack you even with a working jammer.
- Crawling / Crouching
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- Knowing when to crouch and when to crawl is the key to victory.
- You can only pass through narrow spaces such as air ducts while crouched or crawling.
- Crawling enemies have their backs exposed, making it easy to destroy their Zombie Jammers.
- Special Actions
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- You can switch between left/right perspective.
- Use the turn-around command to quickly check your six.
- Interface
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- The status I.C.O.N. that's displayed overhead allows you to check your allies status.
- The radar at the bottom of the screen senses sound.
- Creatures
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- Crawling zombies can follow you through vents and drainage ditches.
- The rooftops may seem safe, but watch out for crow attacks.
- Even if separated from large groups, when your Jammer is broken watch out for the speedy Cerberus.
- Ganados and Majini can't be used as zombie shields.
- Rewards
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- Obtain special medals by clearing the U-Trials.
- Level up to unlock various items.
- Get more exp by obtaining rewards during the battle.
- Sound
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- The BGM is reduced while under cover or analog aiming for better sound awareness.
- While using the scope sounds within the sight range will be easier to hear.
- The BGM can be changed through selection of the start notice icon.
- The sound radar may display more than just the sounds of enemy players and creatures.
- If you don't make sounds while moving, you won't show up on your enemy's sound radar.
- Rules (ONE LIFE MATCH)
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- Duel Mode starts when time starts to run out. Enemy outlines will be visible through the walls.
- If you die in a One Life match you'll be able to watch the action from above.
- A thrilling deathmatch in which you only get one life. The team that takes the most rounds wins.
- Rules (MULTI-MISSION)
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- Items and DNA samples will be picked up automatically by getting close to them.
- Take on various missions in a round-based match. The first team to take 3 rounds wins.
- Respawn Match: Unlimited respawns; the team with the most kills wins.
- Target Hunter: Only kills of the specified target count towards your score.
- Domination: Secure the data spot to upload your data.
- DNA Hunter: Kill the zombies and collect their DNA samples.
- SP DNA Hunter: Kill the mutated zombie and collect its DNA sample.
- Protector: Hold onto the briefcase for as long as possible.
- Collector: Collect as many of the briefcases as possible.
- Collar War: Defeat the enemy and obtain the battle data contained in their neck collars.
- Rules (4 SURVIVORS)
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- In 4 Survivors you'll fight without your Zombie Jammer and main weapon.
- In 4 Survivors you'll have a knife instead of the brainer, and you can't climb walls.
- Pick up an ink ribbon and use it in the typewriter to save your score.
- Your survival time is your score. If you die your score will be dropped on the spot.
- Fight to take other players' scores, or hide to survive...the choice is yours.
- In 4 Survivors your health does not automatically regenerate. You'll need to use herbs.
- Finding strong weapons or the prototype jammer can give you an edge.
- Points are awarded based on survival time, and can also be obtained in battle.