Adjustments ARCADE EDITION

CAMMY

Adjustment Description
Gyro Clipper Reduced the stun from 200 to 150.
Delta Through Increased the damage from 130 to 140.
Neck Spiral Increased the damage from 130 to 150.
Standing LP ①攻撃判定を縮小しました

②Changed the collision boxes during the move.

③Increased the pushback on hit.

④Increased the pushback on block.

⑤Changed the startup from 4F to 3F for the rapid cancel version.
Standing MK Recovery increased from 13F to 15F
Note: No changes in advantage/disadvantage.
Standing HK ①Increased the advantage on hit from +2F to +4F.

②Changed the collision boxes during the move.

③Reduced the hurtbox.

④Changed so that it can hit opponents who are behind Cammy
Crouching LP ①Reduced the hitbox.

②Expanded the hurtbox.

③Increased the pushback on hit.
Note: The pushback distance for the rapid canceled version will be larger than that of the regular version.

④Increased the pushback on block.
Note: The pushback distance for the rapid canceled version will be larger than that of the regular version.

⑤Changed the collision boxes during the move.
Crouching LK ①Changed the collision boxes during the move.

②Increased the pushback on hit.

③Increased the pushback on block.
Crouching HP Expanded the hurtbox.
Crouching HK Reduced the hurtbox.
Jumping MP ①Expanded the hitbox.

②Reduced the hurtbox.
Jumping HP Reduced the hurtbox.
Jumping HK ①Lowered the position at which the hitbox appears.

②Reduced the hurtbox.
Lift Upper ①Reduced the hitbox.

②Expanded the hurtbox.
Quick Spin Knuckle (V-Skill) Advantage on hit increased from +6F to +7F.
Strike Back (V-Reversal) Disadvantage on block changed from -2F to -4F.
Delta Drive (V-Trigger) ①Extended the V-Timer active duration.

②Increased the amount of gauge that each V-Trigger move uses.

Balance Change Overview

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