Adjustments ARCADE EDITION

ABIGAIL

Adjustment Description
Hurtboxes ①Expanded the throw hurtbox at the back when crouching.

②Reduced the hurtbox for airborne non-recoverable damage.
Red Leaf Changed the positioning after hit.
Standing LP ①Reduced the hitbox.

②Reduced the hurtbox.
Standing LK ①Reduced the startup from 6F to 5F.

②Expanded the hitbox.

③Reduced the hurtbox.
Standing MP Expanded the upper hurtbox at the arm.
Standing MK ①Expanded the hitbox.

②Expanded the forward hurtbox at the feet, reduced the upper hurtbox.
Standing HP Reduced the hurtbox.
Standing HK ①Changed the knockback distance for normal hit and Crush Counter.

②Eased the air combo count restrictions.
Crouching LP ①Reduced the startup from 6F to 5F.

②Increased the amount of attack active frames from 2F to 3F.

③Expanded the hurtbox.
Crouching LK Increased the advantage on hit from +3F to +5F.
Crouching MP Reduced the hitbox.
Crouching MK Reduced the hurtbox.
Crouching HP ①Expanded the hitbox.

②Reduced the hurtbox.

③Changed the float value for mid-air hit.

④Changed the float value for Crush Counter hit.

⑤Changed so that a hit from attack active frame 2F onwards will not trigger a Crush Counter.

⑥Reduced the attack startup from 12F to 11F.
Crouching HK Increased the attack active frames for the first hit from 1F to 2F.
Jumping LK ①Expanded the hitbox.

②Reduced the hurtbox.
Jumping MP Reduced the hurtbox.
Jumping MK ①Expanded the hitbox.

②Increased the active frames from 3F to 5F.
Jumping HP Expanded the hitbox.
Jumping HK Reduced the hurtbox.
Abi Lift ①Expanded the hitbox.

②Reduced the hurtbox.

③Changed the float value for the V-Trigger version.
Hungabee - High/Hungabee - Low (V-Skill) Eased the air combo count.
Max Power (V-Trigger) Extended the V-Timer effect time.
L Abigail Punch ①Changed the knockback distance for the final hit.

②Button-mash version: changed the float value.

③Changed the collision boxes during the move.

④Changed so that recovery is not possible after the first hit only.

⑤Eased the air combo count.
M Abigail Punch ①Button-mash version: changed the float value.

②Changed the collision boxes during the move.

③Changed so that recovery is not possible after the first hit only.

④Eased the air combo count.
H Abigail Punch ①Button-mash version: changed the float value.

②Expanded the hitbox during the attack motion.

③Changed the collision boxes during the move.

④Changed so that recovery is not possible after the first hit only.

⑤Eased the air combo count.
EX Abigail Punch ①Changed the collision boxes during the move.

②Changed so that recovery is not possible after the first hit only.
Abigail Smash ①Increased the recovery on whiff by 8F.

②Increased the amount of EX meter gain on hit.
Dynamite Punch ①Expanded the hitbox.

②Reduced the hurtbox.

③Increased the pushback on block.
EX Dynamite Punch ①Expanded the hitbox.

②Increased the pushback on block.
Bay Area Sunrise ①Increased the recovery on whiff by 8F.

②Increased the amount of EX meter gain on hit.
EX Bay Area Sunrise Increased the recovery on whiff by 8F.
EX Nitro Charge Changed the position after the stomp-like hit during V-Trigger.
EX Nitro Hungabee Eased the air combo count.

Balance Change Overview

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